Commercial projects I've worked on.
Jam games, twines and experiments.
For a complete list, head to Itch.
Please, rewind me
No means No
Hello! My name is Giada (she/her) and I write for and about games.
I am currently working on my personal project Selling Sunlight, but I also do contract work and freelance writing on the side. I am available for work! I am looking both for contract work and for longer-term positions. I'd love to get some studio experience.
I am fluent in English and Italian and am willing to relocate anywhere in the world.
I am a narrative designer with coding experience and basic skills in art, marketing and game design.
I spent my teenage years making comics and running RPG campaigns, and this taught me how to work in a team and communicate with writers and artists. I can do storyboards, write design documents and lore bibles.
|I specialize in...||And I can use...|
Here's a selection of my best articles. For a complete list, head to Contently.
Rock, Paper, Shotgun
- Four days in the fields of Pure Farming 2018
- Confessions of a teenage asset ripper
- The criminal who killed 9.5 billion people in Elegy for a Dead World
- From panel to screen: cartoon cats and visual subjectivity in Blacksad
Interviews, comics, whatever.
- Limited edition - art by Chiara Boscaro
Special mention at the Treviso Comics Book Festival's International Contest (2015)